//0x20 bytes (sizeof)
struct _SUBSECTION
{
struct _CONTROL_AREA* ControlArea; //0x0
struct _MMPTE* SubsectionBase; //0x4
struct _SUBSECTION* NextSubsection; //0x8
ULONG PtesInSubsection; //0xc
union
{
ULONG UnusedPtes; //0x10
struct _RTL_AVL_TREE GlobalPerSessionHead; //0x10
};
union
{
ULONG LongFlags; //0x14
struct _MMSUBSECTION_FLAGS SubsectionFlags; //0x14
} u; //0x14
ULONG StartingSector; //0x18
ULONG NumberOfFullSectors; //0x1c
};